ewoksndreg.transformation.homography#
Homography abstraction.
A homography transformation can be represented be the following change-of-frame matrix
$$ F=begin{bmatrix} C_{ntimes n}&T_{ntimes 1}\ P_{1times n}&1 end{bmatrix} $$
Different transformation types can be distinguished based on the properties of the translation vector $T$, change-of-basis matrix $C$ and projection vector $P$
- translation:
$C$ is the identity matrix and $P$ are all zeros
- proper rigid (euclidian) transformation:
$P$ are all zeros
$C$ is any orthogonal matrix ($C^T=C^{-1}$) with determinant $det{C}=+1$
preserves angles, distances and handedness
translation + rotation
- rigid (euclidian) transformation:
$P$ are all zeros
$C$ is any orthogonal matrix ($C^T=C^{-1}$)
preserves angles and distances
proper rigid transformation + reflection
- similarity transformation:
$P$ are all zeros
$C=rA$ where A any orthogonal matrix ($A^T=A^{-1}$) and $r>0$
preserves angles and ratios between distances
rigid transformation + isotropic scaling
- affine transformation:
$P$ are all zeros
$C$ is any invertible matrix (i.e. linear transformation)
preserves parallelism
similarity transformation + non-isotropic scaling and shear
- projective transformation (homography):
$C$ is any invertible matrix (i.e. linear transformation)
preserves collinearity
affine transformation + projection
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